Description
Visualization of the virtual world Second Life by Linden Lab (launched 2003), mapping user activity and virtual geography across the platform's server-hosted "sims" (simulators). Second Life generated rich spatial data — avatar movement, land ownership, building density, and economic transactions in Linden Dollars — that researchers and residents visualized to understand how a virtual world develops. The platform peaked at roughly one million regular users around 2007. Visualizations showed population density, land use patterns, and economic activity across the grid, offering a unique case study in how human behavior creates geographic patterns even in entirely virtual spaces.